Native iOS SDK
CocoaPods: pod 'BideaseSDK'. See integration guide.
2.2.2
- Improve Maintenance release via BideaseSDK 2.2.2. No integration changes required.
2.2.1
- New Bidding API: run the auction first with
bid(...), then render the won bid later withload(bid:)— available on banner, interstitial, and rewarded ads, withnotifyWin()/notifyLoss(withWinnerNetwork:winnerPrice:)for reporting auction outcomes. See Bidding API. - New Public API is now Objective-C-friendly — initialization, ad formats, and load config can be called directly from Objective-C. See the integration guide.
- Change Banner ads no longer automatically present SKOverlay.
- Improve More resilient ad rendering — if the WebView content process is interrupted, the ad fails gracefully without affecting the app. No integration changes required.
- Improve More accurate impression timing and more reliable interactive (MRAID) creatives. No integration changes required.
- Improve Performance optimizations in ad delivery and auction handling. No integration changes required.
2.1.3
- Improve Internal build toolchain update. No integration changes required.
2.1.2
- Improve Stability improvements in internal ad-rendering modules. No integration changes required.
2.1.1
- Improve Performance optimizations in the banner ad lifecycle. No integration changes required.
2.1.0
- Breaking
LoadConfigno longer carries aprivacyParamsfield. Privacy signals are now global on the SDK instance — set them viaInitParams.privacyParamsat init time orBideaseMobile.setPrivacyParams(...)at runtime. - New In-ad report button lets users flag bad creatives. No integration changes required.